E-GLOVE -- AN ARDUINO BASED AIR-MOUSE
I recently got my hands on an accelerometer, the MMA7361 on
a nice breakout board for use with the Arduino and that got me thinking about its
practical applications. Inspired by that idea and some Googling, I got around to
making myself an e-glove, something like an air-mouse for the computer with
which I could control my mouse with hand movements. Firstly, I had to figure out how to use the accelerometer by
hooking it up to the Arduino and how to get understandable readings from it.
Fig.1.The final glove with wrist-strap |
Once that was hooked up, the next step was to go ahead and
get the mouse to move in response to the accelerometer readings. So, I went
ahead and got myself an Arduino Leonardo, which supports on-the-fly mouse
control using the ATmega32u4 that has built-in USB communication,
eliminating the need for a secondary processor. This allows the Leonardo to appear to a connected computer as
a mouse and keyboard, in addition to a virtual (CDC) serial / COM port. The
official details for the board are given here.
Now, came the tough part. The readings of X and Y axis
coming from the accelerometer had to be translated into real movement of the
mouse on the screen. Taking a look at the Mouse control function of the
Leonardo, this was the syntax :
Mouse.move(<x-axis>, <y-axis>,
<z-axis>);
But, the readings
from the accelerometer were slightly different than expected. The X-Axis readings
from the accelerometer were the Y-Axis movement on the monitor and vice-versa. Since we
wanted hand-up motion to move mouse up and hand-down motion to move mouse down,
we had to take –X readings for the up movement and +X readings for the down
movement. Once that
was cleared out, the next hurdle was that the mouse needed to be stopped from
moving if hand was at a central position, i.e. at rest. So, to
facilitate that, we figured out a simple graph system which would allow us to
set thresholds based on readings taken in from the accelerometer and move the
mouse only if that threshold was crossed. The graph
below is basically what we used as the basis for all mouse movements.
Initially, the mouse movement was fixed to 4 directions, but we added separate
code to facilitate movement in all 8 directions. The blue
areas in the graph below are essentially the threshold values we used on the
basis of readings from the Arduino. The mouse
was now working quite nicely with relative smoothness in all directions.
The next step of the project was to actually try and make
this wireless, since the main aim was to use it for something like controlling
a robotic arm from a distance or shoot some bad guys in Call of Duty. So, I pulled out my trusty RF transmitter and receiver and
got started with trying to integrate that into this glove. This meant that I
had to get hold of an Arduino Uno to start acting as the transmitter, which
would sit on the glove and the Leonardo as the receiver, which would remain
connected to the computer. The RF uses the Virtual Wire Library to send
and receive data on a 433Mhz frequency. After connecting the RX and TX to the
Leonardo and the Uno respectively as given here,
I proceeded to code both ends. The Uno would take care of receiving all the
accelerometer input and transmitting them to the Leonardo receiver which would
then move the mouse on the system.The RF works at 4800bps (bauds per second) which gave me
pretty good resolution on the mouse.To improve on the efficiency of transmission, the coding was
done to optimize the data sent to a minimum amount. So, we went for low level
encoding and brought down the data sent to around 10 or 15 bits as opposed to
sending the X readings and Y readings separately as integers. We also added an extra bit to the setup()portion
of the code on the transmitter so that each time the user would start his
glove, the receiver would calibrate the glove based on initial readings of the
accelerometer.
The basis
of calibration was that it would receive around 5 to 10 initial readings after
which it would add to it a threshold value based on which the device would
respond. This gave us a dynamic range within which the mouse would move,
irrespective of how the user was wearing his glove. Also, we added a
sensitivity option on the basis of said calibration that would allow the user
to control the speed of mouse movement based on the degree of movement of his
hand. This was done using a float value based on accelerometer readings that
gave a nice smooth transition from one speed to another, like an exponential
curve.
The next
step was to add control for the mouse clicks for which we employed two Flex Sensors. This is a cool
piece of hardware that changes its resistance based on how much it is bent.
Using information available here,
I set up the flex sensors on the glove’s fingers and added some calibration
bits for this too. The Leonardo syntax for mouse clicks is :
Mouse.press(MOUSE_LEFT | MOUSE_RIGHT | MOUSE_MIDDLE);
Mouse.release(MOUSE_LEFT | MOUSE_RIGHT | MOUSE_MIDDLE);
Mouse.isPressed(MOUSE_LEFT | MOUSE_RIGHT | MOUSE_MIDDLE);
Using these
three lines of code, we figured out a way to send a bit for each click, left
and right, and then, on the receiver, check if they were pressed or released
separately or simultaneously. When pressed simultaneously, the Mouse.scroll() function was called and that allowed
for scrolling of screens based on X axis movement.
This, in my
opinion, was the hardest part of the coding, since we also had to take care of
drag-and-drop functionality. Basically,
that was it. After around a week of coding and frustrating amounts of testing along with around 6 hours of
PCB soldering, we had a working prototype of the wireless e-glove. We added a
wrist-strap that held the Uno and the battery (9V) on the glove and taped
things up a bit to keep things steady on the glove.
The members of the team are;
Kanishka
Ganguly – Hardware and software
Nimesh
Ghelani - Coding
Vishesh
Dokania – Coding and general visualization of concepts
Neel
Lahiri – Coding and general visualization of concepts
Mainak Basu
– PCB soldering and guidance
Our main aim with this project was a proof-of-concept which
we hope to achieve by purchasing a robotic arm and connecting the receiver to
it to control the arm remotely. The main agenda is to prove that such systems
can be used in rovers to remotely defuse mines and rescue people from wreckage,
if produced on a larger scale. Also, such systems may be extrapolated to be put
to use in remote surgery and similar such applications.The next step on the agenda is to try and use gyroscopes
and/or Inertial Measurement Units (IMUs) in order to achieve much more fluid
gestures and movement in 3D space.
The code for this is currently in a private repo on Github, which we cannot release due to intellectual property rights at the moment.
This is a work in progress and we hope to put up
videos and other progress soon , and may be some day James Bond maybe using it .... 'shaken, not stirred' !!!
Fig.3.The PCB after fabrication |
The code for this is currently in a private repo on Github, which we cannot release due to intellectual property rights at the moment.
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